One month ago, we released Caveman Craig 2 to pre-orderers. It has been a really exciting month for us! Just a couple of days ago, we also released the game on Desura, a popular steam-like distribution platform.
Marketing the game has been almost a 2nd full time job for me, constantly contacting press and remaining active on a number of communities.
It has been a lot of fun partaking in interviews, organising reviews, networking with other developers, and talking to potential distributors.
We are starting to see all this time paying off but there’s no end in sight yet! Not to mention all the exciting downloadable content we could prepare for Caveman Craig, and porting the game to other platforms!
BUT, we must move forward, too! Tim and I have been sorting through our long list of ideas for future projects and trying to add some meat to them to get a picture of what path we should take. We are coming close to announcing our next project(s) and establishing a development video log for you all to subscribe to so that you can follow our progress! We may even have a special character for you to meet…
In other news, it’s my joy to announce that Joe Hubert, lead programmer of Epic Vessel Games and organiser behind the Indie Underdog Pack, is now working with Parabox Games as our manager of marketing (Note to Tim: make Joe a caveman avatar). He’ll act as an adviser, organiser, scout and to some degree spokesperson for all things relating to distributing and marketing our games. His role will grow and become more clear over the coming weeks and months. And as a programmer and game designer himself, who knows what fun collaboration opportunities might arise!
And now for something REALLY cool (sorry about the blurry picture)! This tasty model of Craig was created out of chocolate by cake designers Flour Child Creations! Isn’t it incredible? And it probably has more brains than most cavemen, too! We’ll try to get something a bit higher-res soon.