October’s Etc
Hello all!
It has been a very very busy two months for me, having just moved into my first home and working my way through a number of big life changes. Tim has been busy kickstarting some of his various personal projects, including (Video TV Show), and (Youtube + Radio Movie ‘Reviews’).
A lot of conversation is happening revolving our next 3 projects, NIGHTBEAR, STADIUM BUILDER, and a 3rd yet-to-be-announced game. And with CAVEMAN CRAIG 2 still gaining ground in the Steam Greenlight Scene (we’re now up to 26% towards being in the top 100… PLEASE support us!!), we are looking at future development of the CAVEMAN CRAIG franchise to support CC2 in Greenlight.
I hope to upload a new devlog video for Stadium Builder soon. Please stay tuned!
-Rhys
Let’s Push for Steam!
Hey guys! Caveman Craig 2 is about 25% towards making the top 100 list of Steam Greenlight.
We’ve had almost entirely positive comments from visitors to our steam greenlight page, and that means we know CC2 is a worthy candidate for Steam. However we’re lacking the exposure, and it takes a wave of supportive fans to get the exposure we need!
If Caveman Craig 2 is released on Steam, any existing owners of the game (purchased either through Desura or BMT Micro) will receive a Steam key for the game if it is technically possible for us to do so.
So what can you do??
If you haven’t yet, VISIT OUR GREENLIGHT PAGE and select “YES” under “would you buy this game if it were available on steam?”. Then use the share buttons for facebook, twitter, reddit, and digg (depending on what you use) to spread the word!
Help us release Caveman Craig 2 on Steam!!
Hi all!
As outlined in our previous blog post, we need YOUR help to get Caveman Craig 2 released on Steam, the mother of all distribution platforms.
CLICK HERE TO VISIT OUR GREENLIGHT PAGE AND RATE US UP!
We need a BIG response in order to have the game considered for release. Even if you already own the game, this milestone will help Parabox with further development on both Caveman Craig and our other games. Our very small revenue is what enables us to keep going and Steam will open us up to many more opportunities.
So RATE & SHARE! Thank you!
-Rhys
Caveman Craig 2 + Steam Greenlight
Late this month, Steam will be launching a new service called ‘Greenlight’. The service will allow game developers such as ourselves to submit games for the Steam community to decide whether they want to be able to buy it off Steam.
Steam currently has a game submission process, however the fate of every submission is in the hands of staff. I dare say, catch them on a bad day or fail to grab their interest immediately, and a game with oodles of distribution potential misses out on the best opportunity an indie developer could ask for – to sell their game on the biggest game distribution service on the internet.
Needless to say, we’re excited about this and will be submitting Caveman Craig 2 to the service as soon as we are able.
Many of you have been urging us to try and get Caveman Craig 2 released on Steam. We have decided to wait for Greenlight to leave the decision in the hands of our fans.
So in order for the game to be released on steam, we NEED your help! Once Greenlight is released and CC2 is submitted, we will be urging you all to support it in any way possible. Caveman Craig 2 fits into an awkward category of indie games. It needs the support of its fans to draw the attention it deserves.
- Rhys
Development Video for Stadium Builder
Check out our first development log video for “Stadium Builder” on youtube! It’s short & sweet, but I’m sure we’ll have a lot more to show you soon!
Announcing ‘Stadium Builder’!
We’re really excited to be announcing the 2nd of our games in development – “Stadium Builder”! Check out our latest Vlog entry below for full details!
With Tim being quite the sports fan (I also enjoy the occasional yelling at the TV screen), we wanted to try something new and come up with a game that is appealing to fans of a number of international sports without forsaking our existing indie game fans. As such, Stadium Builder will be a true ode to simulation classics like Sim City, Sim Tower, and Theme Hospital – introduced into the smartphone/casual age!
I’ve been spending some time on the basic engine for Stadium Builder using GameMaker Studio, to become acquainted with its new functionality and changes in the programming language & interface. I’ll be uploading development videos for Stadium Builder throughout its development to keep you updated on its progress.
The Vlog above also reminds you of our “Battle at Dudu Forest” DLC which will be released once we get enough facebook likes, twitter followers, and youtube subscribers. We’re edging closer and closer! The DLC will include a new dinosaur or two, a new enemy to verse, new and special scenery, and some other challenges! So keep sharing Caveman Craig 2 with your friends and you’ll be rewarded!
Thank you all for your support!
-Rhys
New Website & Blog Launch!
Hi everyone!
Welcome to our new website & blog!
We wanted a site that was easier to maintain, and to also put all our eggs in one basket. All our press information, links, games, social integration, and our blog can be found on the same website, now. I’ve spent the past week or so putting this one together and am quite proud with the result.
IMPORTANT!
If you were receiving new blog posts from us by email, you will need to RE-SUBSCRIBE from our new location to continue receiving email notifications. To do this, visit our website and enter your email address in the subscribe box! Thank you so much!
As for our old blog location (cavemancraig.wordpress.com), we will keep it in ‘archive’ mode, indefinitely, which means all the content will remain, but no more content (including comments) can be added. For all the latest news and comments, stick around here!
Thank you all for your support,
Rhys
Craig hits the Portals! June’s etc
We’re excited to be announcing that Caveman Craig 2 is now available on a large number of portal websites – including i-play, yahoo games, and more. This means that more people get to play our game!
The past couple of weeks have been spent marketing our upcoming Caveman Craig 2 DLC, and preparing the announcements for our next projects. We are also experimenting with Game Maker Studio and coming up with some more game ideas.. as we do!
Nightbear is still in planning stages – it’s the sort of game that really needs to be worked out to the finest detail before it can be put together. I can’t wait to show you some more epic concept art that Tim has come up with, and release some more details on the game!
Our 2nd game announcement is coming soon via our video log, so make sure you if you haven’t already! This game will likely be created natively for mobile and desktop platforms, and will include a free version and ‘deluxe version’. BUT SSHH!! I’m not supposed to say anything yet.
Some of you may have noticed that our domains have changed around a little bit. Parabox Games is now running on a dedicated host (rather than sharing a room with Autumnhouse Web Services), and this is a step forward in trying to combine all our sites together. Eventually I hope to migrate this blog into a new version of the Parabox Website, which should be exciting!
We appreciate your support + patience! As a newly-established design team, progress is slow as we are juggling full time jobs and general lifeness. But we love making video games and we hope that one day we will be able to commit more time to it!
-Rhys
Announcing “The Battle at Dudu Forest” DLC!
Tim and I are proud to announce our first DLC for Caveman Craig 2 – titled “The Battle at Dudu Forest”.
The DLC is a whole new conquest level for Caveman Craig 2, featuring new scenery, a new enemy tribe leader, and more!
While it will be free, the release date is in YOUR hands!
To broaden our fanbase and address a larger audience, we need your help to get , , and !
Once these 3 criteria are met, and we have finished developing it, we will release the DLC – free for anyone who owns Caveman Craig 2!
For all the info, check out our latest Vlog!
Craig gets groomed
Caveman Craig 2 Updates
Any of you who follow us on twitter or facebook will notice that Caveman Craig 2 has had its first couple of patches over the past week.
We have listened very intently to all the feedback thrown at us since CC2′s release and have tried to think up some ways of softening the areas of the game that have sparked criticism. There were also some significant bugs and crashes we had to get fixed up.
v1.06 fixed a crash that occurred for a lot of first time players. It basically caused the game to completely break if you had closed it before entering your profile name during its first run.
We also added a new use for flaming rocks – they can set checkpoints on fire, weakening their structure. We have heard your frustrations in trying to single handedly stone checkpoints and believe this use (and some others – try using meteor strikes or some other rewards) encourages experimentation when bringing down checkpoints.
v1.07 was more of a bug patch. We fixed two issues relating to the final challenge, that were involved in 80-100% of the bug reports relating to that level. 2 more bug fixes will avoid rare crashes usually involving rival cavemen (classic mode) and pet dinosaurs. Finally, I reversed a little booboo I made in the ‘application’ version of v1.06 (so if you downloaded the PATCH version of v1.06, this booboo was not present).
Desura users have their game automatically updated (application version). New buyers will automatically get the newest application version. Anyone else needs to download the patch files (just a few KB) and put it in their patch folder where they installed CC2. This means your application version is earlier, but your patched version brings it up to date for as long as the patches are in your patch folder.
Download Patch v1.06
Download Patch v1.07 (requires patch or application version 1.06)
I actually think these patches resolve most of the oustanding issues in CC2. But don’t hesitate to contact us if you notice any more, particularly game crashes!
Game Maker Studio
Rather excitingly, our good friends at YoYo Games have released GameMaker Studio. This software will allow us to easily create games for other operating systems – Mac OS X, iOS, and browser games (HTML5).
There have been some drastic changes in the software, however, and I need to go through a lot of feasibility tests to see what can be done with our existing projects – namely Caveman Craig 2. Most of you know our intention was to release Caveman Craig 2 on Mac OS X and later mobile. This is still the case but it is possible that porting CC2 to Mac OS X and iOS will be a very difficult task.
We expect to be developing our next three projects on GameMaker Studio. I like to think we try our best to embrace change!
What’s next?
Tim and I have a LOT planned! With Caveman Craig, with Parabox, with our 2 unannounced and 1 announced new projects.. and it’s just such a shame that we can’t share much of it with you
We are both very busy in our personal lives and at this point, Parabox is still an after hours job! But your continued support and funding by buying Caveman Craig 2 and recommending it to your friends is inching us further!
Take care,
Rhys