This week I was fairly sick and unable to concentrate on doing any substantial work on CC2. My job this past week or 2 has been to simply fix bugs, tweak, and make the game as playable without the console as possible.
Feeling better this morning, I decided I would do a playthrough of the game. I’ve hardly done this before, actually.. I usually find a bug or something I can change and close the game immediately to fix it. This morning I allowed myself to just play, enjoy myself, and see what happens. Instead of fixing the bugs as I find them, I just took note of them to fix later.
I played for a good 20-30 minutes.
My tribe was thriving, although being heavily assaulted by velociraptors, compsognathi, pachycephalosaurus’, etc. Gatherers didn’t seem to be getting much better at their job, but the hunters were on top of their game and were especially good at protecting their minions.
I had noticed, however, that there was no sign of the enemy. They hadn’t come to attack, and in the debug screen, they had stopped growing after about 7 cavemen despite having a considerable amount of food. I decided it was time for me to drop by (with a couple of hunters, but not all of them, as I didn’t want to leave my tribe unprotected).
When I first entered their territory, I was greeted by a small gatherer – who was quickly stoned to death by my bouncers. I took down the enemy’s first checkpoint with no problem.. no hunters came to defend or anything.
When I reached the enemy’s cave (encountering just a couple of cavemen along the way), I realised what was wrong. Most of the cavemen were fast asleep, and the rest were standing around with absolutely nothing to do. Neanderthal Neil was nowhere to be found.. he must have been killed by a velociraptor days before!
.. I have some work to do!