This past week has been cripplingly busy.. having started back at my job after a decent break, and coping with a silly hand infection that with the bandages and dressing rendered me unable to type without riddling my work with spelling mistakes. I am now wearing some funky cotton gloves as things are starting to heal up, and thankfully I am finally able to type again!
But in more exciting news, I am within days of completing the “release candidate” for Caveman Craig 2. This means that the game is actually FINISHED – subject to difficulty, bug fixes, polish/detailing, and any last minute additions.
On Saturday we have scheduled a ‘pre-launch caveman craig lan’ for a handful of local BETA testers. During the event I will be fixing, tweaking, and polishing while others play through the release candidate and write down anything of note. The goal is that by the end of the day, we will have a complete build, ready to go – though this is best case scenario, and we may need to give it a few more days to finish off the list and sign off on the game.
SO, if you are umm-ing and arr-ing about pre-ordering CC2, now is the time! Our pre-order offer (which includes Caveman Craig: Special Edition and the CC2 demo) will end a week before CC2 is released.
Meanwhile, Tim and I are discussing our many project ideas for 2012. Some games are small, others large. Some aimed at a mobile device audience, others online/LAN, and others similar to that of Caveman Craig. Once CC2 is released, we hope to be able to prepare an announcement for our next project and direction as a game design team.
Thanks for your support,