Creators of Caveman Craig, Teka Teki, and more.. 

Caveman Craig 1.5 – Second BETA

Hey guys!
Thanks very much for your feedback on the first beta release of version 1.5. Most of you thought the game was already too difficult and we’ve put that into consideration – we understand that the difficulty angle is probably the part that needs the most work, not the actual difficulty overall.

You can download the second BETA of 1.5 below. The difficulty is significantly easier than the first BETA, and both easier and harder than version 1.4, depending on what aspect you look at. I have done a few bug fixes, most of them very small. I would appreciate your feedback on this, telling me what you thought of the difficulty angle – were you able to complete the game / receive the mini-game bonus? Without cheats, obviously.

Download Version 1.5 BETA 2 Here: http://www.autumnhouse.com.au/files/ccraigbeta.zip

Regards
Rhys Andrews

Caveman Craig v1.5 plans

When Caveman Craig 1.0 came out the game was very hard and people played for a long long time. Unfortunately, Tim and I made the game a little too easy as versions past and now a lot of people are saying that they found the game pretty boring once they got 10 or so hunters. I want a strong replay value on Caveman Craig, so as a result Tim and I will be working on version 1.5 in the next week or so. Luckily, making the game more difficult is just a matter of tweaking. However, if you guys have any ideas on how we can make the game more difficult without adding much / anything (just tweaking), feel free to comment here!

In other news, I’ve recreated the AI for the hunter, preparer, and gatherer for Caveman Craig 2. In caveman craig 1, I made many holes in the AI that would cause them to act strangly, and as we were very restricted with time I patched up the holes by adding more code, not modifying the current code. So this made the AI a little less efficient (though effective). In CC2, I have made sure the AI is programmed efficiently in a manner where no ‘holes’ / bugs are produced. So far, so good – all cavemen are working perfectly with old and new features. Tim and I really appreciate your suggestions, guys. We’re reading them through and bringing many of them to the table to discuss. Some of them are a little too much concept for too little gameplay, but we’ll of course consider them all.

Concept Art and Screenshots for CC2 soon!!
Rhys

Version 1.4 Beta Out

Hi everybody!
Caveman Craig version 1.4 is now available exclusive to the 64Digits mirror. It is a BETA, so I will be taking copious notes of any bug reports or issues, and if necessary, will revise when finally updating the YoYo Games mirror. You can download the game HERE

For a full list of changes, take a look at the changes document here:http://64digits.com/users/RhysAndrews/changes.txt

Enjoy, guys!
Rhys

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