Creators of Caveman Craig, Teka Teki, and more.. 

How’s things going?

Hey everybody.
I haven’t posted here in a while, there just hasn’t been anything special happening other than the development of new additions.

However, with only a few weeks away from release, we can safely give you a list of the new features that Caveman Craig: SE will include. We are also putting the new Caveman Craig website together. To see its progress (keep in mind this is still being designed so you may see placeholder text and so on), visit http://www.cavemancraig.autumnhouse.com.au.

Caveman Craig: SE will be a revamp on the original, award-winning indie game. For only $5.99 US, any Caveman Craig fan can enjoy these additional new features:

  • Rewritten engine for optimised performance and elimination of glitches.
  • 6 new bonuses, including pet dinosaurs, meteor strikes, and more.
  • The ‘dilophosaurus’, a frilled-neck dino that spits poison at his prey.
  • No limit on the frequency of your saves!
  • A brand new and challenging minigame – ‘Meteor Shower’ (as well as the old ‘raptor’ minigame, which is recreated to be more enjoyable).
  • Prioritise your gatherers and preparers to choose fruit over meat, or vice versa!
  • Gather up your hunters to take down dinosaurs together!
  • An extended map size, now twice as long as in CC Classic!
  • Remastered, high quality sound, and a whole new soundtrack!
  • Probably some other stuff that I’ve forgotten!

I hope this entices you guys to purchase a copy. Remember, by spending just a few dollars on this very special edition of Caveman Craig, you are supporting and funding our development of Caveman Craig 2, as well as other projects that Tim and I are working on, for both YoYo Games competitions and commercial sales.

Later!
Rhys Andrews

Caveman Craig 1 Special Edition

Hi, everybody.
Tim and I are happy to announce that we are developing a special edition of the original Caveman Craig, as a side project for our anticipated sequel. The special edition will include:

  • New bonuses
  • A gigantic map
  • New dinosaurs
  • Rewritten engine for faster performance and more intelligent cavemen
  • More tactical control of your cavemen
  • Many more features, some yet to be decided!

Tim and I will be taking many of your suggestions into consideration, especially those which we would’ve liked to implement but couldn’t because of time or engine restrictions, which are now removed. Caveman Craig SE will be perfect for anyone who spent hours playing Caveman Craig and supporting us so loyally. The game will be available in a month or so, for less then ten dollars. It will likely be released with the launch of our new Caveman Craig website.

Thanks for your support
Rhys Andrews

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