Here’s a (very, very, very early) screenshot from Caveman Craig 2. As you can see, very little has been done on the graphic side of Caveman Craig 2 – beyond the base running animation of Craig.
This comes later in the development process – most of our work has been behind the scenes.. the engine, artificial intelligence, all the concept on paper, etc.
If you can’t work out what’s going on in this shot, then I don’t blame you. Basically, the gatherer happens to have a spear (0_O, gossip!) which he’s using to kill green spots (herbivores, eventually). Why’s he glowing? Well, that’s his ‘throw spear’ animation for now.
Probably the coolest looking thing on this screen is the sun. Mainly created out of real-time effects, it glows and flickers. We’ll probably add some cool lens flare later on, but it’s mainly there to signify what time of day it is. It’s clearly around 12pm in this shot.